The owl is in the first house directly to your right. The owl is near the cliff face facing the Mosgul gate.Īfter saving Doc In Mosgul, go to the metal bridge on the right to find the owl behind a low wall.Īfter taking the elevator up to the Trench of Flames, you will shortly pass Zephyr and his friends through a barricade. Once you reach the end that leads to Mosgul, look to the left for a small path that leads to 3 Wolves. Climb the wall to locate the owl at the top of the hill.Īfter entering the Kyrd garrison, make your way as usual. Right after them there is a guy guarding a boulder and a wall of ivy that you can climb in front of him. Turn left and continue to where there are 3 wolves. After the scene where you change your wardrobe, go up the 2 stairs of the same building to find the owl.Īfter entering the Páramos de Iglias, advance until you reach the large stone pillars in the center of the area. Take out the Armadillo just ahead to find the owl on a branch to your right.Īfter reaching Ulzebek, head to the building where your objective marker is. Shortly after resting at your first bonfire in the game, you will come to a metal bridge with a powerful zeugle climbing up a cliff. Once your finisher fills up, do it until you defeat it. Just don't stop using the Explosive Ring (you learn it during combat) and let it keep attacking you. Once you have removed half of his health, you will enter the second phase. When he goes into his overload state, I opted to run and let him vent before going back to my strategy, as you can't stun him in this mode. Hit him in between to fill up your Finisher, then use him to stun him for some good damage. In this part we only have to take half of its health, and it will sit still launching AoE attacks that can be easily dodged. The final section confronts us with Vholran for the last time, but this time it's pretty basic. I completely ignored them and kept attacking him while he kept throwing the Black Hole. Once his health is low enough, the elemental orbs will appear again. It seemed like there was a time for it, as it rarely took damage, but it worked either way. Hitting the dodge button worked well for me. After a core, he will start using his signature move: Black Hole. Once Alphen's bar was full, he flicked his finisher to stun him for more uninterrupted damage. As in part 1, I would do little combos before backing off and guiding any of his AoE or tracking attacks away from my teammates. Aim for one hand at a time until you've broken the core, as this will stun it for quite a while, giving you a chance to damage the other core without interruption. The third phase is against the Great Spirit v2, but it has been downgraded to great weak points for it to scourge us. Do whatever you have done to kill these enemies before and try not to waste too many resources here. The second part confronts you with 2 hammer brothers and a few flying enemies. At this point, however, I opted to ignore them and just remove the last bit of HP. After a little less than a quarter HP, 1 or 2 of the elemental orbs will spawn periodically. I took the time to kill them all before going back to my strategy for the Great Spirit. These things can be a nuisance and do a lot of damage. Halfway through, he will summon elemental orbs onto the field. The only attack to watch out for is when he places a ring of darkness around their feet. When Alphen's finishing move was full, I used it to stun the Great Spirit and unload my high-damage combos on him. I found that staying behind him and doing combo shots, while letting my Impulse Attacks do most of the damage, worked quite well. The first part of this sequence confronts you with the Great Spirit v1, we will call it. When I got to the final boss sequence, I was level 50 on Normal and had almost no problems. You will unlock it by finishing the main story.
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